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Jenshae Chiroptera
514
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Posted - 2014.11.19 14:43:09 -
[1] - Quote
This one has been locked / archived
With Rhea coming along, I thought we should revive the idea.
Collect up the corpses then try to salvage implants (some are destroyed on death, some are "destroyed" with a failed salvage) Obviously, there would need to be a skill line and tools for this.
I like the idea of a market where player's bodies are being traded to those with the skill. Necro-[somethings] digging around in people's heads. Implants appearing on the market again. 
This would help those Null trade hubs that CCP keeps wanting. The staging station, where people hand in loot the FC would have replacement implants again. There would be a diminishing supply as they get destroyed twice over but some would survive.
Ideas & stuff
EVE - the game of sand castles, either building them or kicking them down.
Status: Bouncing on the diving board.
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Jenshae Chiroptera
514
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Posted - 2014.11.19 15:16:05 -
[2] - Quote
Major Trant wrote:However, putting a link on them to the player they came from would make each one unique, preventing them from being repackaged and sold on the market. So no to that bit.
True. So the question is whether they would be contract only material or not have those features?
Ideas & stuff
EVE - the game of sand castles, either building them or kicking them down.
Status: Bouncing on the diving board.
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Jenshae Chiroptera
514
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Posted - 2014.11.19 15:33:21 -
[3] - Quote
elitatwo wrote:No! I don't even want to imagine what people come up with doing to my corpse, that's just gross!
Worse still is what Sansha does with it if he gets it. 
Ideas & stuff
EVE - the game of sand castles, either building them or kicking them down.
Status: Bouncing on the diving board.
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Jenshae Chiroptera
514
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Posted - 2014.11.19 18:42:12 -
[4] - Quote
Ceawlin Cobon-Han wrote: The actual operation can be performed in the reprocessing window,
Added to OP, I like how you out line the implementation.
Corraidhin Farsaidh wrote: I'm sure the lore states that your clone is euthanazed the moment the capsule is breached as the brain is destructively scanned for replication...
There are always new innovations. 
Ideas & stuff
EVE - the game of sand castles, either building them or kicking them down.
Status: Bouncing on the diving board.
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Jenshae Chiroptera
514
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Posted - 2014.11.19 19:53:21 -
[5] - Quote
Jackson Apollo wrote:Ceawlin Cobon-Han wrote: 1> Dig into your brain and retrieve those things that have been attached surgically to your brain? Good luck with that.
2> All of your JC are alive; only one contains a consciousness.
1. yeah agreed 2. I forgot to type (or imply) that I'm willing to murder that clone.
I could see it this way: You are putting in new implants, go to the station surgery and while they are there they can take out the old ones. There would be a chance the old ones get damage to a point of being unusable in the process.
Ideas & stuff
EVE - the game of sand castles, either building them or kicking them down.
Status: Bouncing on the diving board.
|

Jenshae Chiroptera
516
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Posted - 2014.11.19 23:08:29 -
[6] - Quote
Vic Jefferson wrote:Why buy new when you can buy used?
Hence some voices in your head and creepy factor with blood covered icons and such.
However, you could make them poor man's implants with some degredation of their effectiveness also. The main thing would be subsidising null sec so it helps to flesh out these null trade hubs that CCP keeps wanting.
Ideas & stuff
EVE - the game of sand castles, either building them or kicking them down.
Status: Bouncing on the diving board.
|

Jenshae Chiroptera
516
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Posted - 2014.11.20 01:07:42 -
[7] - Quote
Vic Jefferson wrote: The implant system is already sufficiently complex and there are already tons of variety of implants, having degraded versions would simply compound and overcomplicate something. .
Using the parent item, you can generate a child case with
If implant_salvaged then (stats * 0.9)
For example. Seems a lot of null pilots fly with empty heads or pick CTAs and a few choice fleets to jump clones and join.
Ideas & stuff
EVE - the game of sand castles, either building them or kicking them down.
Status: Bouncing on the diving board.
|

Jenshae Chiroptera
517
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Posted - 2014.11.20 16:35:38 -
[8] - Quote
Corraidhin Farsaidh wrote: It would also mess with the PI market since these are the things used to make implants in the first place.
Few changes are without impact. I feel it would add to the game, make the kills more enjoyable. Another facet. The two fold destruction means it won't be that many and that can be tweaked.
I have also added another layout to the OP, which should make the market more clean for implants and hardwires.
Ideas & stuff
EVE - the game of sand castles, either building them or kicking them down.
Status: Bouncing on the diving board.
|

Jenshae Chiroptera
517
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Posted - 2014.11.20 17:52:55 -
[9] - Quote
Corraidhin Farsaidh wrote:At most this *might* work as a reverse engineering job using the corpse to get a BPC for an implant, maybe using the corpse and multiple PI goods (nanites for a start) to extract anything useful. Grade of implant should always be less than the previously installed one. I'm just very wary that this will highly favour older richer players with massive corpsicle collections...
I find this interesting. As for the older players, I don't think they would have the data to fill those bodies, so it would only be going forward from the patch.
Ideas & stuff
EVE - the game of sand castles, either building them or kicking them down.
Status: Bouncing on the diving board.
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Jenshae Chiroptera
530
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Posted - 2014.11.27 07:10:19 -
[10] - Quote
I think the market tree for the implants should be used even if the corpse harvesting is not.
Ideas & stuff
EVE - the only MMO that not so subtly serves up victims on a golden gate plate.
Status: Bouncing on the diving board.
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Jenshae Chiroptera
531
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Posted - 2014.11.27 11:39:53 -
[11] - Quote
SubStandard Rin wrote:elitatwo wrote:No!
I don't even want to imagine what people come up with doing to my corpse, that's just gross! I have a container filled with the corpses of my fallen friends and foes in the same container filled with liqor and drugs and exotic dancers. In another container i got homless and a single bottle of booze, lets call that my charity work of the year.
Besides, the old body is like a bit of hair, toe nail or finger nail. Once you are detached from it you couldn't care about it, maybe play with it, pose together and take some pictures.
Ideas & stuff
EVE - the only MMO that not so subtly serves up victims on a golden gate plate.
Status: Bouncing on the diving board.
|

Jenshae Chiroptera
531
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Posted - 2014.11.27 16:20:23 -
[12] - Quote
Jack Carrigan wrote:Reported for redundancy.
Read the OP. The latest one was locked and this had some aspects that were not covered there. It would probably be more confusing for people to read an OP then have everyone responding to a post somewhere in the middle even if it were not. 
Ideas & stuff
EVE - the only MMO that not so subtly serves up victims on a golden gate plate.
Status: Bouncing on the diving board.
|

Jenshae Chiroptera
The Volition Cult
874
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Posted - 2015.02.09 14:10:18 -
[13] - Quote
Dustpuppy wrote:I would suggest to recover other valuable raw materials from dead bodies, e.g. water (required for gas reactions). Instead of flying through a gate camp to reach Jita for purchasing water I could also use the gate camp as source for my required materials.  I like this ... but who holds the copy rights to Dune? 
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
Blog
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Jenshae Chiroptera
The Volition Cult
874
|
Posted - 2015.02.09 15:23:07 -
[14] - Quote
Discomanco wrote:I mentioned this in a previous thread about the same subject. Let corpses be salvagable, which in return gives Implant parts, rather than full implants and give blueprints for the existing ones, or a brand new set (along with the LP Store ones staying). This would create a new market, and maybe mix it up with the materials from data sites and/or covert facilities Quoted to OP. +1
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
Blog
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